Tomb raider 2 pc xbox 360 controller
I've tried launching from the normal steam and BP mode, plugging controllers in before and after the game starts, combinations of different controllers, driver updates, computer restarts, different USB ports, different wires, different games, the list goes on and on. So I haven't tested that to see if it works.
Tomb raider 2 pc xbox 360 controller how to#
I googled to see how to force steam to update, but it involved backing up a load of data and to be honest, I can't be bothered. It might be a steam issue, but the fact it recognised one of the controllers for a second, then stopped, is so strange. It had worked for a second, then stopped, which is obviously very strange. Based on marty4286s amazing mod Gekokujo and Arudas submod. I handed the first controller to my friend, where it proceeded to stop working. 4gb patch payday 2 (doitsujin): for creating the base of the Payday 2 Xbox 360. We went into the game, I tested both controllers to see if the characters would move. The controller's were working on the in-game menu. So I assumed it had been a steam issue all along.ġ week ago, I had some pals over and we were about to play nidhogg. The controllers worked for the rest of the night. I had missed it the first time, so I exited BP, entered it again, and clicked the pop up. When I entered big picture mode during my attempts to find a solution, I noticed a pop-up offering to update steam. I've used 2 DS4s ( with DS4Tool), 2 XBONEs, and a combination of the two, all of which have worked at some point in the pastĢ Weeks ago I managed to fix it. Exact same problem, and I've never found any solution on the web that worked. I have and have had this problem a few times. Developers Crystal Dynamics have teamed up with Xbox to created a Limited Edition Tomb Raider Xbox 360 controller. Any way I typed this thing out and I still want to post it anyway.) People who collect controllers are weird. (After re-reading your post I realise our problems aren't identical, using one controller at a time works consistently for me, but when using a second, the controllers acts exactly as your single controller did.